Things are coming along! Sure it's taking longer than I had anticipated, but despite the trips and slips I'm finally starting to see an end in sight. I'm hoping to have the whole project done before I move, so that should mean more updates in the days to come. One of the biggest time-eaters in this project has been making the interface buttons. Every page has at least one or two buttons, and each button takes about half an hour to make.
Because this is first and foremost a storybook, everything needs to be readable, so trying to come up with ways to make the text more entertaining has been challenging. I picked a pretty labor-intensive technique for making each button, and you only see them for about four seconds.
Creating each environment hasn't been too hard, I'm definitely getting the hang of recycling and reshaping assets to serve multiple purposes, which was a big goal for this project. Another goal is to translate my traditional art style into an interactive interface. That's turning out to be harder than I thought. I'm catching myself dreading having to draw out each scene and color the characters over and over again, which I thought would be my favorite part of the process. I don't feel my style is translating very well, and the characters are looking a little canned. I don't have time to go back and redevelop the main characters of this project, but it's good to know for next time that I need to set aside a little more time for concept development.